Send message to owner player in green color.
- Возвращает
void
item_stone.MessageToOwnerFriendly("Some Friendly Message");
См. определение в файле ItemBase.c строка 2668
2669 {
2670 PlayerBase player = PlayerBase.Cast(this.GetHierarchyRootPlayer());
2671
2672 if (player)
2673 {
2674 player.MessageFriendly(text);
2675 }
2676 }