Send message to owner player in green color.
- Возвращает
void item_stone.MessageToOwnerFriendly("Some Friendly Message");
См. определение в файле ItemBase.c строка 2766
2767 {
2768 PlayerBase player = PlayerBase.Cast(this.GetHierarchyRootPlayer());
2769
2770 if (player)
2771 {
2772 player.MessageFriendly(text);
2773 }
2774 }