Send message to owner player in green color.
- Возвращает
void
item_stone.MessageToOwnerFriendly("Some Friendly Message");
См. определение в файле ItemBase.c строка 2738
2739 {
2740 PlayerBase player = PlayerBase.Cast(this.GetHierarchyRootPlayer());
2741
2742 if (player)
2743 {
2744 player.MessageFriendly(text);
2745 }
2746 }