Event called on item when it is placed in the player(Man) inventory, passes the owner as a parameter.
См. определение в файле ItemBase.c строка 3923
3924 {
3925 PlayerBase nplayer;
3926 if (PlayerBase.CastTo(nplayer, player))
3927 {
3929 nplayer.SetEnableQuickBarEntityShortcut(this,!GetHierarchyParent() || GetHierarchyParent().GetInventory().AreChildrenAccessible());
3930 }
3931 }
bool m_CanPlayImpactSound
Перекрестные ссылки m_CanPlayImpactSound.