Event called on item when it is placed in the player(Man) inventory, passes the owner as a parameter.
См. определение в файле ItemBase.c строка 3868
3869 {
3870 PlayerBase nplayer;
3871 if (PlayerBase.CastTo(nplayer, player))
3872 {
3874
3875 nplayer.SetEnableQuickBarEntityShortcut(this,!GetHierarchyParent() || GetHierarchyParent().GetInventory().AreChildrenAccessible());
3876 }
3877 }
bool m_CanPlayImpactSound
Перекрестные ссылки m_CanPlayImpactSound.