Event called on item when it is placed in the player(Man) inventory, passes the owner as a parameter.
См. определение в файле ItemBase.c строка 3798
3799 {
3800 PlayerBase nplayer;
3801 if (PlayerBase.CastTo(nplayer, player))
3802 {
3804
3805 nplayer.SetEnableQuickBarEntityShortcut(this,!GetHierarchyParent() || GetHierarchyParent().GetInventory().AreChildrenAccessible());
3806 }
3807 }
bool m_CanPlayImpactSound
Перекрестные ссылки m_CanPlayImpactSound.