688 {
690 #ifdef DIAG_DEVELOPER
691 if (FeatureTimeAccel.GetFeatureTimeAccelEnabled(ETimeAccelCategories.DYNAMIC_MUSIC_PLAYER))
692 {
693 float timeAccel = FeatureTimeAccel.GetFeatureTimeAccelValue();
694 if (timeAccel > 0)
695 return waitTime / FeatureTimeAccel.GetFeatureTimeAccelValue();
696 }
697 #endif
698 return waitTime;
699 }
ref DynamicMusicPlayerRegistry m_DynamicMusicPlayerRegistry