DayZ 1.27
DayZ Explorer by KGB
 
Загрузка...
Поиск...
Не найдено

◆ SetTime()

void LoginScreenBase::SetTime ( int time)
inlineprivate

См. определение в файле DayZGame.c строка 280

281 {
282 string text = "";
283 TimeConversions.ConvertSecondsToFullTime(time, m_FullTime);
284 if (!m_IsRespawn)
285 text = "#menu_loading_in_";
286 else
287 text = "#dayz_game_spawning_in_";
288
289 if (m_FullTime.m_Days > 0)
290 text += "dhms";
291 else if (m_FullTime.m_Hours > 0)
292 text += "hms";
293 else if (m_FullTime.m_Minutes > 0)
294 text += "ms";
295 else
296 text += "s";
297
298 text = Widget.TranslateString(text);
299 text = string.Format(text, m_FullTime.m_Seconds, m_FullTime.m_Minutes, m_FullTime.m_Hours, m_FullTime.m_Days);
300 m_txtLabel.SetText(text);
301
302 if (m_IsRespawn && time <= 1)
304 }
proto native void SetLoginTimerFinished()
TextWidget m_txtLabel
Определения DayZGame.c:207
ref FullTimeData m_FullTime
Определения DayZGame.c:212
bool m_IsRespawn
Определения DayZGame.c:210
proto native CGame GetGame()
static proto string Format(string fmt, void param1=NULL, void param2=NULL, void param3=NULL, void param4=NULL, void param5=NULL, void param6=NULL, void param7=NULL, void param8=NULL, void param9=NULL)
Gets n-th character from string.
WorkspaceWidget Widget
Defined in code.

Перекрестные ссылки string::Format(), GetGame(), m_FullTime, m_IsRespawn, m_txtLabel и CGame::SetLoginTimerFinished().