1533 {
1535 if( item_in_hands && item_in_hands.GetCompEM() )
1536 {
1538 {
1539 bool show_electricity_icon = item_in_hands.GetCompEM().HasElectricityIcon();
1540 GetRootWidget().FindAnyWidget( "electricity" ).Show( show_electricity_icon );
1541 }
1542
1543 if( GetRootWidget().
FindAnyWidget(
"electricity_can_work" ) )
1544 {
1545 bool show_electricity_can_work_icon = item_in_hands.GetCompEM().CanWork() && !item_in_hands.IsRuined();
1546 GetRootWidget().FindAnyWidget( "electricity_can_work" ).Show( show_electricity_can_work_icon );
1547 }
1548 }
1549 else
1550 {
1551 GetRootWidget().FindAnyWidget( "electricity" ).Show( false );
1552 }
1553 }
proto native DayZPlayer GetPlayer()
proto native CGame GetGame()