1532 {
1534 if( item_in_hands && item_in_hands.GetCompEM() )
1535 {
1537 {
1538 bool show_electricity_icon = item_in_hands.GetCompEM().HasElectricityIcon();
1539 GetRootWidget().FindAnyWidget( "electricity" ).Show( show_electricity_icon );
1540 }
1541
1542 if( GetRootWidget().
FindAnyWidget(
"electricity_can_work" ) )
1543 {
1544 bool show_electricity_can_work_icon = item_in_hands.GetCompEM().CanWork() && !item_in_hands.IsRuined();
1545 GetRootWidget().FindAnyWidget( "electricity_can_work" ).Show( show_electricity_can_work_icon );
1546 }
1547 }
1548 else
1549 {
1550 GetRootWidget().FindAnyWidget( "electricity" ).Show( false );
1551 }
1552 }
proto native DayZPlayer GetPlayer()
proto native CGame GetGame()