DayZ 1.27
DayZ Explorer by KGB
 
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◆ FinalizeLandMarkDecal()

proto native void FinalizeLandMarkDecal ( hDecal lmDecal,
bool addAlpha,
float alphaDist )

finalize landmark adding, e.g. when entity lose contact with ground -> the pointer to decal should have only world and entity if it has something to render, otherwise it's destroyed here

Аргументы
lmDecalentity to add new landmark point
addAlphaif to add last point with transition to zero alpha
alphaDistdistance to add last point