2142 {
2145 RichTextWidget text_widget = RichTextWidget.Cast(
m_IntroMenu.FindAnyWidget(
"InputPromptText"));
2146 m_IntroMenu.FindAnyWidget(
"notification_root").Show(
false);
2147 if (text_widget)
2148 {
2149 string text =
Widget.TranslateString(
"#console_start_game");
2150 #ifdef PLATFORM_XBOX
2153 text_widget.SetText(string.Format(text, "<image set=\"xbox_buttons\" name=\"A\" />"));
2154 else
2155 text_widget.SetText(string.Format(text, "<image set=\"xbox_buttons\" name=\"A\" />"));
2156 #endif
2157
2158 #ifdef PLATFORM_PS4
2159 string confirm = "cross";
2161 {
2162 confirm = "cross";
2163 }
2164 else
2165 {
2166 confirm = "circle";
2167 }
2168 text_widget.SetText(string.Format(text, "<image set=\"playstation_buttons\" name=\"" + confirm + "\" />"));
2169 #endif
2170 }
2171
2172 #ifdef PLATFORM_CONSOLE
2173 #ifdef PLATFORM_XBOX
2174 #ifdef BUILD_EXPERIMENTAL
2175 m_IntroMenu.FindAnyWidget(
"notification_root").Show(
true);
2176 #endif
2177 #endif
2178 #endif
2179 }
proto native BiosUser GetSelectedUser()
Returns the currently selected user.
proto native BiosUserManager GetUserManager()
proto native WorkspaceWidget GetWorkspace()
proto native Input GetInput()
proto native CGame GetGame()