DayZ 1.27
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◆ OnStateChanged()

void WeaponStateBase::OnStateChanged ( WeaponStateBase src,
WeaponStateBase dst )
inlineprivate

called on current state when state machine has changed its state

Аргументы
[in]srcfrom state (previous)
[in]dstto state (current)

См. определение в файле WeaponStateBase.c строка 177

177{ }

Перекрестные ссылки WeaponStateBase().