126 {
128
131
132
133 GetInventory().CreateInInventory("Motorbike_02_Wheel_1");
134 GetInventory().CreateInInventory("Motorbike_02_Wheel_2");
135
136 GetInventory().CreateInInventory("Motorbike_02_ShieldFront_Red");
137 GetInventory().CreateInInventory("Motorbike_02_ShieldLeft_Red");
138 GetInventory().CreateInInventory("Motorbike_02_ShieldRight_Red");
139 }
MotorbikeFluid
Type of vehicle's fluid. (native, do not change or extend)
proto native void Fill(MotorbikeFluid fluid, float amount)
Adds to the specified fluid the specified amount.
proto native float GetFluidCapacity(MotorbikeFluid fluid)
void SpawnUniversalParts()