DayZ 1.27
DayZ Explorer by KGB
 
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Internally defined enums

Перечисления

enum  ChatChannelType {
  System , Admin , Direct , Megaphone ,
  Transmitter , PublicAddressSystem , BattlEye
}
 
enum  HitDirectionModes {
  DISABLED , STATIC , DYNAMIC , DISABLED ,
  STATIC , DYNAMIC
}
 
enum  HitDirectionModes {
  DISABLED , STATIC , DYNAMIC , DISABLED ,
  STATIC , DYNAMIC
}
 

Переменные

enum ChatChannelType Whisper
 VoiceLevelWhisper.
 
enum ChatChannelType Talk
 VoiceLevelTalk.
 
enum ChatChannelType Mumbling
 < VoiceLevelShout
 
enum ChatChannelType Extortion
 VoiceEffectExtortion.
 
enum ChatChannelType Fire
 < VoiceEffectObstruction
 
enum ChatChannelType View
 ObjIntersectView: View Geometry.
 
enum ChatChannelType Geom
 ObjIntersectGeom: Geometry.
 
enum ChatChannelType IFire
 ObjIntersectIFire: (Indirect) Fire Geometry.
 
enum ChatChannelType UNDER
 < ObjIntersectNone: No Geometry
 
enum ChatChannelType ABOVE
 Find nearest surface above given point.
 
enum ChatChannelType CLOSEST
 Find nearest surface to given point.
 
enum ChatChannelType LEGACY
 Legacy version, UNDER but without proxy support.
 
enum ChatChannelType ROOT = -2
 UserID of a parent widget usually matches this value, unless overriden in the 'InitWidgetSet' method.
 
enum ChatChannelType NONE = 0
 
enum ChatChannelType MASK_OCCLUDER = 1
 
enum ChatChannelType MASK_BREATH = 2
 
enum ChatChannelType HELMET_OCCLUDER = 10
 
enum ChatChannelType HELMET_BREATH = 11
 
enum ChatChannelType MOTO_OCCLUDER = 20
 
enum ChatChannelType MOTO_BREATH = 21
 
enum ChatChannelType COVER_FLASHBANG = 50
 
enum ChatChannelType NVG_OCCLUDER = 51
 
enum ChatChannelType PUMPKIN_OCCLUDER = 52
 
enum ChatChannelType EYEPATCH_OCCLUDER = 53
 
enum ChatChannelType HELMET2_OCCLUDER = 54
 
enum ChatChannelType BLEEDING_LAYER = 60
 
enum ChatChannelType FLASHBANG = 60
 
enum ChatChannelType BURLAPSACK = 60
 
enum ChatChannelType UNCON = 60
 
enum ChatChannelType ROTATION_DEFAULT = 0
 
const float DURATION_BASE = 2.0
 
const float BREAKPOINT_BASE = 0.2
 
const float DISTANCE_ADJUST = 0.0
 
const float SCATTER = 10.0
 
const int COLOR_DEFAULT = 0xffbb0a1e
 
enum HitDirectionModes SPLASH
 
enum HitDirectionModes SPIKE
 
enum HitDirectionModes INVENTORY
 
enum HitDirectionModes HEAVYMETAL = 1
 
enum EScriptInvokerInsertFlags NONE = 0
 

Подробное описание

\desc Various enums defined in C++