687 {
689 {
691
692 if (!
g_Game.VerifyWorldOwnership(mapNM))
693 {
694
695
696
697
698
699
700
701
703 g_Game.GoBuyWorldDLC(mapNM);
704 return;
705 }
706
710 g_Game.ConnectFromServerBrowserEx(ip, port, steamQueryPort,
"");
711 }
712 }
proto native UIManager GetUIManager()
proto native void ShowDialog(string caption, string text, int id, int butts, int def, int type, UIScriptedMenu handler)
Shows message dialog.
proto native CGame GetGame()