679 {
681 {
683
684 if (!
g_Game.VerifyWorldOwnership(mapNM))
685 {
686
687
688
689
690
691
692
693
695 g_Game.GoBuyWorldDLC(mapNM);
696 return;
697 }
698
702 g_Game.ConnectFromServerBrowserEx(ip, port, steamQueryPort,
"");
703 }
704 }
proto native UIManager GetUIManager()
proto native void ShowDialog(string caption, string text, int id, int butts, int def, int type, UIScriptedMenu handler)
Shows message dialog.
proto native CGame GetGame()