DayZ 1.29
DayZ Explorer by KGB
 
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◆ Init()

void FlammableBase::Init ( )
inlineprotected

См. определение в файле Torch.c строка 47

48 {
50 {
51 string cfg_path = "CfgVehicles " + GetType();
52 m_BurnTimePerRagEx = g_Game.ConfigGetFloat( cfg_path + " burnTimePerRag" );
53 m_BurnTimePerFullLardEx = g_Game.ConfigGetFloat( cfg_path + " burnTimePerFullLardDose" );
54 m_BurnTimePerFullFuelDoseEx = g_Game.ConfigGetFloat( cfg_path + " burnTimePerFullFuelDose" );
55 m_MaxConsumableLardQuantityEx = g_Game.ConfigGetFloat( cfg_path + " maxConsumableLardDose" );
56 m_MaxConsumableFuelQuantityEx = g_Game.ConfigGetFloat( cfg_path + " maxConsumableFuelDose" );
57 }
58 RegisterNetSyncVariableBool("m_CanReceiveUpgrade");
59 }
eBleedingSourceType GetType()
DayZGame g_Game
Определения DayZGame.c:3942
float m_MaxConsumableFuelQuantityEx
Определения Torch.c:23
float m_BurnTimePerFullLardEx
Определения Torch.c:20
float m_BurnTimePerFullFuelDoseEx
Определения Torch.c:21
float m_MaxConsumableLardQuantityEx
Определения Torch.c:22
float m_BurnTimePerRagEx
Определения Torch.c:19

Перекрестные ссылки g_Game, GetType(), m_BurnTimePerFullFuelDoseEx, m_BurnTimePerFullLardEx, m_BurnTimePerRagEx, m_MaxConsumableFuelQuantityEx и m_MaxConsumableLardQuantityEx.

Используется в FlammableBase().