366 {
368 float add_energy_coef = 1;
369
370 float energy_limit = GetCompEM().GetEnergyMax() - GetCompEM().GetEnergy();
371
372 if (add_energy > energy_limit )
373 {
374 add_energy_coef = energy_limit / add_energy;
375 add_energy = energy_limit;
376 }
377
378 GetCompEM().AddEnergy( add_energy );
381 }
void UpdateCheckForReceivingUpgrade()
float m_BurnTimePerFullFuelDoseEx