359 {
361 float add_energy_coef = 1;
362
363 float energy_limit = GetCompEM().GetEnergyMax() - GetCompEM().GetEnergy();
364
365 if (add_energy > energy_limit )
366 {
367 add_energy_coef = energy_limit / add_energy;
368 add_energy = energy_limit;
369 }
370
371 GetCompEM().AddEnergy( add_energy );
374 }
void UpdateCheckForReceivingUpgrade()
float m_BurnTimePerFullFuelDoseEx