DayZ 1.30
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◆ Init()

single position related to each particular attachment group

single position related to each particular attachment group

id is persistent until the parent of component is moved in world

pre-init arrays

Temporary hotfix for EOnPostSimulate/EOnFrame methods not beeing called on static objects

Make sure we are not overflow max. possible PIN code lenght

См. определение в файле YieldsLandAnimals.c строка 1

66 {
67 super.Init();
68
69 m_Type = "DeadFox";
72 }
eBleedingSourceType m_Type
int m_MethodMask
Определения CatchingContextBase.c:18
int m_EnviroMask
Определения CatchingContextBase.c:19
static const int MASK_METHOD_LANDTRAP_SNARE
Определения CatchingConstants.c:22
static const int MASK_ENVIRO_FOREST
Определения CatchingConstants.c:13

Перекрестные ссылки YieldItemBase::YieldItemBase().